50+ means it must take at least 50 footprint to get the inputs to the exit zone and weld it, but no solution is known or possible.
+: Minimums marked with a plus are based on space requirements without a design in mind. Solution by Bidji29 before Infiniupdate #1, level not changed significantly Was 57 by Hopperpop before Infiniupdate #1 Was 64 by Hopperpop before Infiniupdate #1 (In other words, the game would "remember" your previous counter value when you place new counters, like how it remembers which orientation you last used.)Īllow you to click and drag to create a row of sensors or counters.Ī way to make the game pause automatically at a specific cycle count (like a breakpoint).įaster jetpack speed.With a glitch, 26 is possible(solution by JeremyG) When you use "look-select" on a counter, and then place a second counter, make it so that the new counter has the same value as the counter you selected. When you use "toggle block" on a counter, make it keep the current counter value instead of resetting it to 2. (Right now I have to place a horizontal welder first, then press "toggle block" to change it to the vertical type.) If 3 is a horizontal welder, then + 3 would directly select the vertical welder. This would let you have every block type (including the area select tool) available in the hotbar.Ī modifier key you could use when pressing a hotkey to automatically select the "alternate" block. Thanks to Deadcode for early testing and feedback! Tweaked the crash reporter to not spam Zachtronics with crash reports caused by this mod. (If you're reading this, you must've already seen all 7 tips many times over, right?)
You can use this to make sure the mod is loading properly. Replaced the loading screen tips with a version indicator for this mod. You can now right-click to delete blocks inside a selection without letting go of the left mouse button first. For example, if you have blocks arranged in a shape such as ╔, and you double-click the outer bend, the inner bend will appear selected whereas it will not be. Note that the same caveat as for "Add to selection" applies here as well. Important: If you specify an invalid key here, the game will crash!ĭouble-click a block to select that block, and all blocks recursively directly adjacent to it.
A full list of key names can be found here. To change the key this is bound to, edit your save.dat and add the line = key goes here. Thus, attempting to move such a selection would only move the first and third block. For example, if you have three block in a row, and you select the first the first, then Shift-click on the third, the selection prism will look as if it is selecting all three blocks, but in reality only the first and the third are selected. However, this can now mean that the selection prism can encompass blocks that are not actually selected. Important: The selection prism is always drawn to encompass all selected blocks. If you hold a key (Left Alt by default) while beginning a selection and some blocks are already selected, the selected blocks will be added to the existing selection. The copy will always be made in the direction of the selection prism's focused face. You can now press the "Look-Select" key (middle mouse button by default) while looking at a selection to make a copy of the selected blocks. the one currently displaying the four-arrow "move" symbol). The blocks are flipped along the horizontal axis of the selection prism's focused face (i.e. Tip: you can rotate the selection around any point by aiming at that point from the top or bottom.Īs above, you can press the "Toggle Block" key (C by default) to flip the selection's contents. if you want to avoid the selection moving around, press the keys while looking at the selection's center). Note that the selection is done around the point on the selection prism that you're looking at (i.e. You can now use your regular rotation keys (Q and E by default) to rotate blocks selected with the Area Selection tool. Shift-click the COPY button to rename a solution. Simply use the mouse wheel to scroll down as much as you like.